 <!--
  var sf = 50	//Speed of falling
  var min = 20	//Minimun objects on document
  var max = 35	//Maximun objects on document

  fi = new Array("snow1.gif","snow2.gif","snow3.gif","snow4.gif","snow5.gif")
  xp = new Array()
  yp = new Array()
  sw = new Array()
  sx = new Array()
  dx = new Array()
  dy = new Array()

  var DOM = (document.getElementById) ? 1 : 0
  var ie4up = (document.all) ? 1 : 0
  var ns4up = (document.layers) ? 1 : 0

  if (DOM||ie4up) {
    dw = document.body.clientWidth
    dh = document.body.clientHeight
  } else if (ns4up) {
    dw = self.innerWidth
    dh = self.innerHeight
  } else {
    dw = 780
    dh = 450
  }
  number = Math.floor(Math.random()*(max-min)+0.5) + min
  for (i = 0; i < number; ++ i) {
    im = Math.floor(Math.random()* 5)
    sw[i] = Math.random()*20
    xp[i] = Math.random()*(dw-sw[i]-15)
    yp[i] = Math.random()*dh-30
    dx[i] = Math.random()/12 + 0.05
    dy[i] = Math.random()+ 0.75
	sx[i] = 0

    if (DOM||ie4up) {
        document.write("<span id=\"fo"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +";\"><img src='Snow/"+fi[im]+"' border=\"0\"><\/span>")
    }
    else if (ns4up) {
        document.write("<layer name=\"fo"+ i +"\" visibility=\"show\"><img src='Images/Snow/"+fi[im]+"' border=\"0\"><\/layer>")
    }
  }
  
  function fallout() {
    for (i = 0; i < number; ++ i) {
      yp[i] += dy[i];
      if (yp[i] > dh-15) {
        yp[i] = 0;
		sw[i] = Math.random()*20
        xp[i] = Math.random()*(dw-sw[i]-15)
        dx[i] = Math.random()/12 + 0.05
        dy[i] = Math.random()+ 0.75
      }
      sx[i] += dx[i]
	  if (DOM){
      document.getElementById("fo"+i).style.top=yp[i]
      document.getElementById("fo"+i).style.left=xp[i] + sw[i]*Math.sin(sx[i])
      }   
      else if (ie4up){
      document.all["fo"+i].style.pixelTop = yp[i]
      document.all["fo"+i].style.pixelLeft = xp[i] + sw[i]*Math.sin(sx[i])
      }
      else if (ns4up){
      document.layers["fo"+i].top = yp[i]
      document.layers["fo"+i].left = xp[i] + sw[i]*Math.sin(sx[i])
      }
    }
    setTimeout("fallout()",sf)
  }
  fallout()
-->
